tools: adobe illustrator, blender
release date: april 2016
development time: 2 months
a classic carnival style shootout game where you fire ducks from a cannon to knock out pirates. compete with your friends for the highest score, and customize your duck with many different variations. usage of a vr headset is not required.
this was the first game i made with unity. i was in the very early stages of learning scripting and design in general, and as such the game is very rough around the edges. it serves as a reminder of how much i've learned on all aspects of game creation.