no monkey business!

status: work in progress

engine: unity

tools: blender, adobe illustrator

language: c#


this is a frantic, fast-paced multiplayer shooter with a focus on unique gamemodes. it's a personal project that i'm making in my free time with the end goal of learning and playing with my friends. for networking, i'm using the pun 2 multiplayer framework. it's been a blast to work on, and i've learned a lot about creating and decoupling systems (such as loadouts and easy-to-configure weapons) as well as applying the single responsibility principle.




about, resume

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