tools: adobe illustrator, blender
release date: august 2017
development time: 1 year, 3 months
downloads: >1 million
the gusco (pronounced goose-co) corporation is trying to take your park! join forces with over 20 ducks and fight for your home in this casual two-lane tower defense game.
duck warfare was my first major project. my goal for this game was to make a short, casual experience full of charm and quirks. i worked on this game solo, meaning i took care of the art, design, gameplay, scripting, and release. with it still being one of my first projects, there are definite issues with the game (many being ui related) and it lacks polish overall. regardless, i'm really happy with how it came out, and i think it has a lot of character! i still get emails from players asking for more levels or a second game, which always makes me smile.