renders
this is a lamp i modeled for honors credit for my cgt 116 course. the modeling itself was done over the process of around 6 weeks. when i finished, i figured i might as well texture it and make a little scene for it, and after two days of work these renders are the result. all the materials were made procedurally by me using blender's shader editor. the final renders were edited in photoshop.
sketchfab